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Managing the emotional ups & downs of friendships

Collect rewards, unlock new areas, rebuild the town, and win together!

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explore, gather resources and interact 

Explore 32 Heartgrove Lane which is home to 7 different townsfolk. Help them out with their quests and who knows, you may be rewarded greatly or face some consequences - it all depends on how you respond!

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DISCOVER your emotions 

Interact with townsfolk using emotion cards based on how you're actually feeling! All feelings are welcomed here - whether you're feeling happy, sad, mad, or scared. 

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Express yourself

through any of the 6 characters!

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HOW TO PLAY

Work together to unlock all 8 locations and finish building a town project before 32 turns are up!

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252 unique outcomes

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84 different events

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48 possible responses

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100+ emotion repsonses

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Step 1: Pick a location and read the event on the Location Card

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Step 2: Pick 1 Emotion Card from your hand to play

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Step 3: Flip Location Card to see consequences

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Step 4: Use the Emotion Card played to see the matched outcome

great for parents & educators alike...

No two Games are the same. Your actions shape the story and how the town grows.

An engaging visual tool that helps children learn about emotional awareness.

Designed to be flexible, with simple & advanced play options.

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we hope players learn that...

ALL EMOTIONS ARE OKAY

Based on social-emotional learning (SEL) frameworks like RULER, through the adventures of 32 Heartgrove Lane, players discover that each emotion comes with its own special purpose. There is no bad emotion. 

OUR FEELINGS & ACTIONS ARE CONNECTED

As players interact with heartgrove's townsfolk they may find that each emotional response is linked to a different outcome from the neighbour, and thereafter affecting their own feelings. 

Coming out july 2026

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a BIG THANK YOU TO 

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for designing, engineering and bringing 32 heartgrove lane to life

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